Modes

7 Days Cat-Sitting Endless Milestone Badges

Check every official 7 Days Cat-Sitting Endless milestone from Day 10 to Day 1000, with exact targets, planning tiers, and award verification.

7 Days Cat-Sitting has six official Endless Mode milestone badges. Unlike most result badges in the game, each of these has a public description that names an exact target day. That makes the milestone ladder first-party fact even though the mode’s entrance, scaling, persistence, and award timing still need live verification.

Plan one target at a time. A run that reliably reaches Day 10 is the right place to test day counting and awards; it is not yet proof that the same session can safely persist to Day 500 or 1000.

Complete milestone index

Badge
Official requirement
Checkpoint plan
Rookie
Survive till Day 10 in ENDLESS mode
Verify entrance, counter, bedtime transition, and notification.
Veteran
Survive till Day 20 in ENDLESS mode
Confirm a repeatable circuit and whether the same run continues.
I ain't messing around
Survive till Day 50 in ENDLESS mode
Remove optional interactions and log recurring anomaly errors.
I'm just so skilled
Survive till Day 100 in ENDLESS mode
Treat persistence, breaks, and device stability as run risks.
Sick in the HEAD
Survive till Day 500 in ENDLESS mode
Attempt only after current save and reconnect behavior is proven.
GET ME OUT OF THIS HOUSE
Survive till Day 1000 in ENDLESS mode
Use the most stable legal setup; verify the final award before leaving.

Capitalization above follows the official names and descriptions. The descriptions say “till day” rather than defining whether an award fires at the start, transition into, or completion of that numbered day.

Day 10: validate the mode

Use the Rookie attempt to answer basic live questions. Does the counter begin at Day 1? Does it advance at bedtime? Does the badge arrive immediately when the display reaches 10 or after that day’s tasks? Does leaving the server preserve progress?

Capture the day display and award notification. If Rookie does not appear, check your badge inventory before assuming the counter is wrong. You may already own it, or the award service may be delayed.

Days 20 and 50: validate the routine

Veteran and I ain’t messing around test whether your chore loop is sustainable. Standardize the room order, confirm each mini-game or bar, and restore every TV, curtain, light, door, and fixture after anomalies.

Do not farm secret results during these runs. A long streak is easier when every night has the same final audit: cat, litter, laser, mail, lock, dinner, refrigerator, cooking appliance, TV, anomaly, objective, bed. Note any event that repeatedly breaks the pattern and practice it on a short run.

Day 100: validate session planning

By the I’m just so skilled milestone, out-of-game stability matters. Test legal pause, reconnect, or save behavior before the attempt. Ensure your network and device can support the session, and take only breaks the live mode safely allows.

Avoid automation, macros, modified clients, or exploit tools. They can violate Roblox rules, create security risk, and do not turn an invalid run into a legitimate milestone. The badge target is survival, not unattended input.

Days 500 and 1000: verify before investing

Sick in the HEAD and GET ME OUT OF THIS HOUSE are extreme endurance targets. The official day numbers are clear; the practical ability to preserve a run across long periods is not described publicly.

Before attempting either, verify current mode availability, persistence, disconnect recovery, group ownership, and award behavior on the lower milestones. An older video may show rules from a different version. Do not plan around an unverified save or assume that the event remains permanently available.

Award verification checklist

At each threshold:

  1. Note the displayed day before and after the transition.
  2. Keep the house in a clean state and resolve the active anomaly.
  3. Wait for the Roblox badge notification.
  4. Check your inventory for the exact official badge name.
  5. Record whether the award happened before, at, or after the named day.
  6. Only then decide whether to continue the same run.

The official requirement is the target; your award-timing note is version-specific evidence. Do not rewrite the requirement based on a delayed notification.

Milestones are not standard endings

Keep these six badges separate from the seven-day ending checklist. They measure Endless survival days. Likewise, the Hard Mode clear has its own Cannon HARD MODE ending badge and should not be added to this ladder.

There is no verified first-party promise of currency, cosmetics, titles, or intermediate rewards attached to these milestones. Claim only the badge unless the current official experience shows more.

Endless badge FAQ

Do I need to survive through Day 10 or reach Day 10?

The official description says “Survive till day 10.” Verify the live award point; public metadata does not explain the boundary more precisely.

Can I skip directly to a later badge?

No skip mechanism is established. The descriptions require survival to each named day in Endless Mode.

Will a private server or group run count?

The public descriptions do not state server-type or group restrictions. Confirm through current game UI and a low milestone before a long attempt.

Exact names and day requirements come from the official Roblox badge API, checked October 24, 2026. Use the Endless Mode guide for the sustainable house route.

Continue with another focused 7 Days Cat-Sitting guide.

Modes

7 Days Cat-Sitting Endless Mode Guide

Enter 7 Days Cat-Sitting Endless Mode with a sustainable chore loop, anomaly recovery plan, verified day goals, and careful live-rule checks.

Modes

7 Days Cat-Sitting Hard Mode

Check the official Hard Mode evidence, prepare a conservative clear route, verify the live entrance and rules, and track the Cannon HARD MODE ending.

Guides

7 Days Cat-Sitting Beginner Guide

Learn the normal house routine, finish Whiskers' chores, investigate anomalies carefully, and reach bedtime safely in 7 Days Cat-Sitting.